Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Failed to qualify for Cavalry (Army). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
27 |
Voluntarily left Wanderer |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
29 |
Neil Ford retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
35 |
Neil Ford is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |