Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
21 |
Win a prestigious prize for Newell Romero's work. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
24 |
A disaster leaves several injured, and others blame Newell Romero, forcing Newell Romero to leave Newell Romero's career. Gain a Rival. |
2 |
24 |
Injured. Fully recovered. |
2 |
26 |
Promoted to Scholar (Scientist) rank 2. |
3 |
26 |
Voluntarily left Scientist |
3 |
26 |
Became a Citizen (Corporate). |
3 |
27 |
Newell Romero's business expands, Newell Romero's corporation grows, or the colony thrives. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Free Trader (Merchant). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Attacked by enemies and injured. |
5 |
38 |
Nearly killed. Owe 25,000 for medical bills. |
5 |
38 |
Gain Enemy if Newell Romero don't already have one. |
5 |
38 |
Forced to muster out. |