Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Moved to a new world. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Failed to qualify for Corporate (Citizen). |
2 |
25 |
Became a Drifter (Barbarian). |
2 |
26 |
Betrayed by a friend. One of Oeuengvuerr's Contacts or Allies betrays Oeuengvuerr, ending Oeuengvuerr's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Failed to qualify for Journalist (Entertainer). |
3 |
26 |
Switched to Drifter (Wanderer). |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
29 |
Failed to qualify for Surveyor (Scout). |
4 |
29 |
Returned to Drifter (Barbarian). |
4 |
31 |
Oeuengvuerr do not know what happened to Oeuengvuerr. There is a gap in Oeuengvuerr's memory. |
5 |
31 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
34 |
A police detective or rival criminal forces Oeuengvuerr to flee and vows to hunt Oeuengvuerr down. Gain an Enemy. |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
37 |
Find Ancient Technology. |
6 |
38 |
Forced to muster out. |