Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Political upheaval strikes Oran Grain's homeworld, and Oran Grain is caught up in the revolution. |
2 |
22 |
Voluntarily left Corporate |
2 |
22 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
26 |
A mission goes wrong; Oran Grain and several others are captured and mistreated by the enemy. Gain Oran Grain's jailer as an Enemy. |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
28 |
Contact with Government. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
34 |
Oran Grain is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
34 |
Failed to qualify for Performer (Entertainer). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
36 |
Offered job by a patron. Now owe him a favor. |