Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Broker (Merchant). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
22 |
Failed to qualify for Cavalry (Army). |
2 |
22 |
Switched to Drifter (Barbarian). |
2 |
24 |
Betrayed by a friend. One of Oscar Palmer's Contacts or Allies betrays Oscar Palmer, ending Oscar Palmer's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Agent (Intelligence). |
3 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
28 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
28 |
Continued as Agent (Intelligence). |
4 |
31 |
Gained a contact. |
4 |
32 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
32 |
Continued as Agent (Intelligence). |
5 |
33 |
Advanced training in a specialist field. |
5 |
36 |
Promoted to Agent (Intelligence) rank 3. |