Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attacked by enemies that Otis Sheils easily defeat. |
1 |
19 |
Gain Enemy if Otis Sheils don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Victim of a crime |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Corporate (Citizen). |
3 |
26 |
Switched to Drifter (Barbarian). |
3 |
30 |
Nearly killed. Owe 7,500 for medical bills. |
4 |
30 |
Became a Rogue (Enforcer). |
4 |
31 |
Crime pays off. Gain victim as Enemy. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
37 |
Otis Sheils spend months in the dangerous criminal underworld. |