Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Gained a contact. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
25 |
Became a Citizen (Worker). |
3 |
26 |
Pake learn something Pake should not have – a corporate secret, a political scandal – which Pake can profit from illegally. |
3 |
29 |
Promoted to Citizen (Worker) rank 1. |
4 |
29 |
Continued as Citizen (Worker). |
4 |
31 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
31 |
Became a Scout (Surveyor). |
5 |
32 |
Pake's ship is damaged, and Pake have to hitch-hike Pake's way back across the stars to the nearest scout base. |
5 |
32 |
Gain 4 Contacts. Gain 1 Enemies. |
6 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
36 |
Pake come into conflict with a splinter group Pake's own religion which maintains Pake's version is the wrong one. Gain 3 Rivals. |