Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayed by a friend. One of Palmer Batt's Contacts or Allies betrays Palmer Batt, ending Palmer Batt's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Failed to qualify for Field Researcher (Scholar). |
2 |
21 |
Switched to Drifter (Scavenger). |
2 |
24 |
Scarred. Owe 5,000 for medical bills. |
3 |
24 |
Became a Rogue (Thief). |
3 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
25 |
Became a Citizen (Colonist). |
4 |
26 |
A revolution, attack or other unusual event throws Palmer Batt's life into chaos, forcing Palmer Batt to leave the planet. |
5 |
26 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
30 |
Continued as Believer (Mainstream Believer). |
6 |
32 |
Palmer Batt accepted an offer of inducements to betray Palmer Batt's faith. Gain 130,000 in cash. |
7 |
34 |
Became a Noble (Diplomat) with the new title Intern. |
7 |
37 |
time as a ruler or playboy gives Palmer Batt a wide range of experiences. |
8 |
38 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
38 |
Retired at age 38. |