Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
20 |
Gain Enemy if Palmer Fox don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Risk Palmer Fox's fortune on a possibility lucrative deal and win. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A sudden war destroys Palmer Fox's trade routes and contacts, forcing Palmer Fox to flee that region of space. |
3 |
29 |
Gain rebels as Enemy |
4 |
29 |
Switched to Drifter (Barbarian). |
4 |
30 |
Find an Alien Artifact. |
4 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
35 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |