Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
A police detective or rival criminal forces Roosevelt Carpenter to flee and vows to hunt Roosevelt Carpenter down. Gain an Enemy. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
24 |
Attempted a risky adventure and was injured. |
2 |
24 |
Injured. |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
26 |
Attacked by enemies that Roosevelt Carpenter easily defeat. |
3 |
26 |
Gain Enemy if Roosevelt Carpenter don't already have one. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
32 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
32 |
Voluntarily left Scavenger |
5 |
32 |
Became a Citizen (Corporate). |
5 |
36 |
Advanced training in a specialist field. |
5 |
36 |
Promoted to Citizen (Corporate) rank 1. |