Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
An investigation takes on a dangerous turn. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Free Trader (Merchant). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
28 |
Betrayed by a friend. One of Rose Fabble's Contacts or Allies betrays Rose Fabble, ending Rose Fabble's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Colonist (Citizen). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
32 |
Switched to Drifter (Scavenger). |
5 |
36 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |