Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Study Seafarer (Sail) as a hobby. |
1 |
22 |
Graduated. Gain an rival who is upset that Rudolph Fletcher left the community. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Rudolph Fletcher do not know what happened to Rudolph Fletcher. There is a gap in Rudolph Fletcher's memory. |
3 |
23 |
Became a Army (Army Support) with the new title Private. |
3 |
27 |
Surrounded and outnumbered by the enemy, Rudolph Fletcher hold out until relief arrives. |
3 |
27 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
4 |
27 |
Continued as Army (Army Support). |
4 |
30 |
Assigned to an urbanised planet torn by war. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Cavalry (Army). |
5 |
31 |
Continued as Army (Army Support). |
5 |
34 |
Rudolph Fletcher is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
34 |
Became a Merchant (Broker). |
6 |
38 |
Rudolph Fletcher's ship or starport is destroyed by criminals. Gain them as an Enemy. |