Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Rupert Marsden's scout ship is one of the first on the scene to rescue the survivors of a disaster but Rupert Marsden fail to help. Gain an Enemy. |
2 |
25 |
Rupert Marsden's ship is damaged, and Rupert Marsden have to hitch-hike Rupert Marsden's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 6 Contacts. Gain 3 Enemies. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Perform an exemplary service for the scouts. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Explorer) with previous rank. |
4 |
31 |
Spend several years jumping from world to world in Rupert Marsden's scout ship. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
36 |
Rupert Marsden spend a great deal of time on the fringes of Charted Space. |
5 |
36 |
Gain a contact in an alien race. |