Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
2 |
25 |
Gain Enemy if Russel Welch don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Attacked by enemies that Russel Welch easily defeat. |
4 |
32 |
Gain Enemy if Russel Welch don't already have one. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
34 |
Voluntarily left Wanderer |
5 |
34 |
Became a Citizen (Corporate). |
5 |
37 |
Political upheaval strikes Russel Welch's homeworld, and Russel Welch is caught up in the revolution. |
5 |
38 |
Promoted to Citizen (Corporate) rank 1. |