Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
25 |
An investigation, tour, project or expedition goes wrong, stranding Sampson Bowditch far from home. |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
27 |
Betrayed by a friend. One of Sampson Bowditch's Contacts or Allies betrays Sampson Bowditch, ending Sampson Bowditch's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
30 |
Sampson Bowditch accepted an offer of inducements to betray Sampson Bowditch's faith. Gain 140,000 in cash. |
4 |
31 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
31 |
Failed to qualify for Artist (Entertainer). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Scout (Surveyor). |
5 |
32 |
Sampson Bowditch inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
32 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
32 |
Switched to Drifter (Wanderer). |
6 |
34 |
Sampson Bowditch do not know what happened to Sampson Bowditch. There is a gap in Sampson Bowditch's memory. |
7 |
34 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
35 |
Birth or Death involving a family member or close friend. |
7 |
38 |
Graduated. |