Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Study Melee (Grapple) as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Entertainer (Journalist). |
2 |
24 |
Nearly killed. Owe 15,000 for medical bills. |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
26 |
Sanders Rice run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Failed to qualify for Worker (Citizen). |
4 |
26 |
Continued as Drifter (Wanderer). |
4 |
29 |
Betrayed by a friend. One of Sanders Rice's Contacts or Allies betrays Sanders Rice, ending Sanders Rice's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Failed to qualify for Scientist (Scholar). |
5 |
29 |
Switched to Drifter (Scavenger). |
5 |
33 |
Offered job by a patron. Now owe him a favor. |
5 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
33 |
Switched to Entertainer (Artist). |
6 |
35 |
Invited to take part in a controversial event or exhibition that injures Sanders Rice's social standing. |