Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Saul Batt inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
Saul Batt do not know what happened to Saul Batt. There is a gap in Saul Batt's memory. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
24 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
27 |
Saul Batt faith is shaken. |
5 |
28 |
Continued as Believer (Holy Warrior). |
5 |
30 |
Saul Batt come into conflict with a splinter group Saul Batt's own religion which maintains Saul Batt's version is the wrong one. Gain 1 Rivals. |
6 |
30 |
Became a Citizen (Corporate). |
6 |
31 |
A revolution, attack or other unusual event throws Saul Batt's life into chaos, forcing Saul Batt to leave the planet. |
7 |
31 |
Returned to Believer (Holy Warrior). |
7 |
33 |
Saul Batt come into conflict with a splinter group Saul Batt's own religion which maintains Saul Batt's version is the wrong one. Gain 2 Rivals. |
8 |
33 |
Switched to Drifter (Scavenger). |
8 |
35 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |