Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Se-a Abtaa do not know what happened to Se-a Abtaa. There is a gap in Se-a Abtaa's memory. |
2 |
19 |
Failed to qualify for Merchant Academy. |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Scout (Explorer). |
2 |
23 |
Se-a Abtaa inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
23 |
Became a Entertainer (Journalist). |
3 |
26 |
Se-a Abtaa is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
26 |
Failed to qualify for Law Enforcement (Agent). |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
28 |
Suffer from a life-threatening illness. |
5 |
28 |
Failed to qualify for Surveyor (Scout). |
5 |
28 |
Continued as Drifter (Wanderer). |
5 |
32 |
Spend time with an alien race. Gain a contact. |
5 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
35 |
Betrayed by a friend. One of Se-a Abtaa's Contacts or Allies betrays Se-a Abtaa, ending Se-a Abtaa's career. That Contact or Ally becomes a Rival or Enemy. |