Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Selmer Lowther's scout ship is one of the first on the scene to rescue the survivors of a disaster but Selmer Lowther fail to help. Gain an Enemy. |
1 |
22 |
Selmer Lowther's ship is damaged, and Selmer Lowther have to hitch-hike Selmer Lowther's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 6 Contacts. Gain 2 Enemies. |
2 |
22 |
Voluntarily left Surveyor |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
3 |
24 |
Failed to qualify for Army Support (Army). |
3 |
24 |
Switched to Drifter (Scavenger). |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Returned to Scout (Surveyor). |
4 |
29 |
Selmer Lowther have no idea what happened to Selmer Lowther – they found Selmer Lowther's ship drifting on the fringes of friendly space. |
5 |
29 |
Became a Rogue (Enforcer). |
5 |
33 |
Arrested |
6 |
33 |
Became a Prisoner (Thug). |
6 |
37 |
A guard takes a dislike to Selmer Lowther. |