Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Shane Winn learn something Shane Winn should not have – a corporate secret, a political scandal – which Shane Winn can profit from illegally. |
1 |
19 |
Gain a criminal contact. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
A revolution, attack or other unusual event throws Shane Winn's life into chaos, forcing Shane Winn to leave the planet. |
4 |
30 |
Became a Shaper Priest (Ecclesiastic) with the new title Novice. |
4 |
31 |
Shane Winn is chosen to represent the Shaper Church in a vid show or other highly public forum. |
5 |
34 |
Continued as Shaper Priest (Ecclesiastic). |
5 |
38 |
Shane Winn betray a leader or other important personage who confided in Shane Winn about their highly damaging indiscretions. Gain an enemy |
5 |
38 |
Promoted to Shaper Priest (Ecclesiastic) rank 1 with the new title Initiate. |