Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Smuggle illegal items onto a planet. |
2 |
22 |
Continued as Merchant (Broker). |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
A sudden war destroys Shelly Bowman's trade routes and contacts, forcing Shelly Bowman to flee that region of space. |
3 |
28 |
Gain rebels as Enemy |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
32 |
Shelly Bowman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
36 |
Display heroism in battle, saving the whole ship. |
5 |
36 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |