Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Sidney McIntire's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
20 |
Failed to qualify for Enforcer (Rogue). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
21 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
21 |
Became a Entertainer (Artist). |
3 |
25 |
Public opinion turns on Sidney McIntire. |
4 |
25 |
Became a Scout (Courier). |
4 |
26 |
Sidney McIntire have no idea what happened to Sidney McIntire – they found Sidney McIntire's ship drifting on the fringes of friendly space. |
5 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
29 |
Sidney McIntire refused an offer of inducements to betray Sidney McIntire's faith. Gain 5 enemies. |
5 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
30 |
Continued as Believer (Missionary/Humanitarian). |
6 |
32 |
Sidney McIntire aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
32 |
Returned to Drifter (Wanderer). |
7 |
36 |
Suffer from a life-threatening illness. |
8 |
36 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
36 |
Retired at age 36. |