Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Sim Barbary is sent to a new community or parish to preach The Word among the poor. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
23 |
Sim Barbary accepted an offer of inducements to betray Sim Barbary's faith. Gain 110,000 in cash. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Gained a contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
4 |
34 |
Sim Barbary come into conflict with a splinter group Sim Barbary's own religion which maintains Sim Barbary's version is the wrong one. Gain 2 Rivals. |
5 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
35 |
Attacked by enemies and injured. |
5 |
35 |
Lost eye or limb. Owe 5,000 for medical bills. |
5 |
35 |
Gain Enemy if Sim Barbary don't already have one. |