Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Severely injured. Owe 20,000 for medical bills. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
22 |
Sim Wood do not know what happened to Sim Wood. There is a gap in Sim Wood's memory. |
3 |
22 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
24 |
Sim Wood is sent to a new community or parish to preach The Word among the poor. |
3 |
26 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
4 |
26 |
Continued as Believer (Mainstream Believer). |
4 |
28 |
Sim Wood retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
30 |
Continued as Believer (Mainstream Believer). |
5 |
32 |
Sim Wood is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
34 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
6 |
34 |
Continued as Believer (Mainstream Believer). |
6 |
38 |
Sim Wood refuse to secretly provide religious rites for a dying leader or noble, because they do not share Sim Wood's faith. |