Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Simeon Risewell learn something Simeon Risewell should not have – a corporate secret, a political scandal – which Simeon Risewell can profit from illegally. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Attacked by enemies that Simeon Risewell easily defeat. |
3 |
28 |
Gain Enemy if Simeon Risewell don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Attacked by enemies and injured. |
4 |
33 |
Nearly killed. Owe 7,500 for medical bills. |
4 |
33 |
Gain Enemy if Simeon Risewell don't already have one. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
35 |
Offered job by a patron. Now owe him a favor. |