Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Nearly killed. Owe 20,000 for medical bills. |
1 |
19 |
Gain Enemy if Simon Skidd don't already have one. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Nearly killed. Owe 25,000 for medical bills. |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
26 |
Vessel participates in a notable military engagement. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Simon Skidd join a gambling circle on board. |
4 |
32 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
34 |
Vessel participates in a notable military engagement. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |