Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
25 |
Smith Banks faith is shaken. |
4 |
28 |
Continued as Believer (Holy Warrior). |
4 |
31 |
Smith Banks come into conflict with a splinter group Smith Banks's own religion which maintains Smith Banks's version is the wrong one. Gain 2 Rivals. |
5 |
31 |
Became a Scout (Surveyor). |
5 |
34 |
Smith Banks's ship is damaged, and Smith Banks have to hitch-hike Smith Banks's way back across the stars to the nearest scout base. |
5 |
34 |
Gain 4 Contacts. Gain 1 Enemies. |
6 |
34 |
Switched to Drifter (Barbarian). |
6 |
37 |
Smith Banks run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |