Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Spurgeon Patterson do not know what happened to Spurgeon Patterson. There is a gap in Spurgeon Patterson's memory. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Betrayed by a friend. One of Spurgeon Patterson's Contacts or Allies betrays Spurgeon Patterson, ending Spurgeon Patterson's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Scholar (Physician). |
3 |
27 |
Make a breakthrough in Spurgeon Patterson's field. |
4 |
27 |
Continued as Scholar (Physician). |
4 |
29 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
29 |
Failed to qualify for Line/Crew (Navy). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
30 |
Spurgeon Patterson's work ends up coming home with Spurgeon Patterson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
30 |
Entered Merchant Academy with the Business curriculum. |
6 |
32 |
Become leader in social movement. |
6 |
32 |
Gain an Ally and an Enemy. |
6 |
34 |
Graduated. |
7 |
34 |
Became a Merchant (Broker). |
7 |
34 |
Promoted to Merchant (Broker) rank 1. |
7 |
38 |
Promoted to Merchant (Broker) rank 2. |