2nd Officer Sterling George  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 38 M 5 (-1) 8 (0) 11 (1) 9 (1) 9 (1) 9 (1)58B999
Belligerent, Distant, Solemn
 
Skills
Astrogation 1
Athletics 0
Broker 1
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 2
Engineer (Life Support) 1
Engineer (Power) 1
Mechanic 1
Persuade 0
Pilot (Capital Ships) 1
Seafarer 0
Steward 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 2nd Officer44
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Ruby Reekey Contact 2 1 0 6 Cassilldan (F/27)
Ruby Reekey gained influence with the character’s assistance.
Hal Guillan Ally 3 0 0 4 Kargol (M/50)
Relationship becomes more intense. Contact becomes an ally.
 
Term Age History
1 18 Entered Merchant Academy with the Shipboard curriculum.
1 20 Contacted by an underground psionic group.
1 22 Graduated.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 24 A good deal ensures Sterling George is living the high life for a few years.
3 26 Continued as Merchant (Merchant Marine).
3 29 Risk Sterling George's fortune on a possibility lucrative deal and win.
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 34 Make an unexpected connection outside Sterling George's normal circles. Gain a Contact.
4 34 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 34 Continued as Merchant (Merchant Marine).
5 35 Make an unexpected connection outside Sterling George's normal circles. Gain a Contact.
5 38 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
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