Manager Stuart Jemmy  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 38 M 4 (-1) 10 (1) 10 (1) 11 (1) 8 (0) 7 (0)4AAB87
Detailed
 
Skills
Admin 1
Astrogation 0
Diplomat 1
Drive (Hovercraft) 1
Electronics 0
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Medic 1
Persuade 1
Pilot 0
Science (Physical Sciences) 0
Seafarer (Sail) 1
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout22
Scout Surveyor 21
Citizen Corporate Manager22
 
Name Type Affinity Enmity Power Influence Species
Mike Askew Ally 2 0 3 3 Libert (M/46)
 
Term Age History
1 18 Failed to qualify for Corporate Agent (Agent).
1 18 Submitted to the draft.
1 18 Became a Scout (Courier).
1 19 When dealing with an alien race, Stuart Jemmy have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
1 22 Promoted to Scout (Courier) rank 1 with the new title Scout.
2 22 Continued as Scout (Courier).
2 24 Serve as the courier for an important message from the Imperium.
2 26 Promoted to Scout (Courier) rank 2.
3 26 Attempted to change assignments.
3 26 Switched to Scout (Surveyor) with previous rank.
3 29 Psychologically damaged by Stuart Jemmy's time in the scouts.
4 29 Became a Citizen (Corporate).
4 30 Gained a contact.
4 33 Promoted to Citizen (Corporate) rank 1.
5 33 Continued as Citizen (Corporate).
5 37 Political upheaval strikes Stuart Jemmy's homeworld, and Stuart Jemmy is caught up in the revolution.
5 37 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
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