Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
21 |
Became a Citizen (Colonist). |
2 |
23 |
A revolution, attack or other unusual event throws Sydney Tow's life into chaos, forcing Sydney Tow to leave the planet. |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
27 |
Sydney Tow do not know what happened to Sydney Tow. There is a gap in Sydney Tow's memory. |
4 |
27 |
Failed to qualify for Corporate (Citizen). |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
29 |
Attempted a risky adventure and was sent to prison. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Became a Prisoner (Thug). |
5 |
33 |
Special Duty. |
5 |
35 |
Promoted to Prisoner (Thug) rank 1. |
5 |
35 |
Paroled from prison. |