Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayed by a friend. One of Sylvester Halpine's Contacts or Allies betrays Sylvester Halpine, ending Sylvester Halpine's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Failed to qualify for Scientist (Scholar). |
2 |
21 |
Continued as Drifter (Wanderer). |
2 |
25 |
Sylvester Halpine run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Agent (Corporate Agent). |
3 |
29 |
Established a network of contacts. Gain 2 contacts. |
3 |
29 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
29 |
Continued as Agent (Corporate Agent). |
4 |
30 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
5 |
30 |
Became a Entertainer (Performer). |
5 |
33 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
33 |
Returned to Drifter (Wanderer). |
6 |
36 |
Betrayed by a friend. One of Sylvester Halpine's Contacts or Allies betrays Sylvester Halpine, ending Sylvester Halpine's career. That Contact or Ally becomes a Rival or Enemy. |