Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
20 |
Given specialist training in vehicles. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
24 |
Birth or Death involving a family member or close friend. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
29 |
Tebabpae-Pe-pas's work ends up coming home with Tebabpae-Pe-pas, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
29 |
Became a Scout (Courier). |
5 |
31 |
When dealing with an alien race, Tebabpae-Pe-pas botch an opportunity to gather extra intelligence about them. |
5 |
31 |
Tebabpae-Pe-pas's ship is damaged, and Tebabpae-Pe-pas have to hitch-hike Tebabpae-Pe-pas's way back across the stars to the nearest scout base. |
5 |
31 |
Gain 6 Contacts. Gain 3 Enemies. |
5 |
33 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
33 |
Continued as Scout (Courier). |
6 |
36 |
Tebabpae-Pe-pas's ship is damaged, and Tebabpae-Pe-pas have to hitch-hike Tebabpae-Pe-pas's way back across the stars to the nearest scout base. |
6 |
36 |
Gain 3 Contacts. Gain 3 Enemies. |