Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
23 |
Betrayed by a friend. One of Thad Watkins's Contacts or Allies betrays Thad Watkins, ending Thad Watkins's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Entertainer (Journalist). |
3 |
27 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
3 |
27 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
27 |
Continued as Entertainer (Journalist). |
4 |
29 |
An investigation, tour, project or expedition goes wrong, stranding Thad Watkins far from home. |
5 |
29 |
Failed to qualify for Broker (Merchant). |
5 |
29 |
Switched to Drifter (Wanderer). |
5 |
30 |
Thad Watkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
30 |
Became a Scholar (Physician). |
6 |
32 |
Entangled in a bureaucratic or legal morass that distracts Thad Watkins from Thad Watkins's work. |
7 |
34 |
Continued as Scholar (Physician). |
7 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
38 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
38 |
Retired at age 38. |