Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
22 |
Moved to a new world. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Scientist) with previous rank. |
2 |
24 |
Entangled in a bureaucratic or legal morass that distracts Thurman Foster from Thurman Foster's work. |
2 |
26 |
Promoted to Scholar (Scientist) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Physician (Scholar). |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
29 |
Refuse to join a cheat in some fashion. |
4 |
30 |
Voluntarily left Scientist |
4 |
30 |
Failed to qualify for Broker (Merchant). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
33 |
Nearly killed. |
5 |
33 |
Became a Drifter (Barbarian). |
5 |
35 |
Betrayed by a friend. One of Thurman Foster's Contacts or Allies betrays Thurman Foster, ending Thurman Foster's career. That Contact or Ally becomes a Rival or Enemy. |