Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
2 |
21 |
Failed to qualify for Merchant Academy. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
22 |
Van Willoby run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
22 |
Failed to qualify for Infantry (Army). |
3 |
22 |
Switched to Drifter (Barbarian). |
3 |
25 |
A new romantic starts. Gain an Ally. |
4 |
26 |
Continued as Drifter (Barbarian). |
5 |
30 |
Continued as Drifter (Barbarian). |
5 |
32 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
32 |
Became a Agent (Corporate Agent). |
6 |
35 |
Advanced training in a specialist field. |
6 |
36 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |