Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Nearly killed. Owe 40,000 for medical bills. |
2 |
20 |
Became a Scholar (Scientist). |
2 |
21 |
A disaster leaves several injured, and others blame Verne Knight, forcing Verne Knight to leave Verne Knight's career. Gain a Rival. |
2 |
21 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
3 |
21 |
Became a Merchant (Free Trader). |
3 |
25 |
Moved to a new world. |
3 |
25 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
25 |
Continued as Merchant (Free Trader). |
4 |
29 |
Make an unexpected connection outside Verne Knight's normal circles. Gain a Contact. |
4 |
29 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
29 |
Voluntarily left Free Trader |
5 |
29 |
Switched to Drifter (Barbarian). |
5 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
31 |
Verne Knight is chosen to represent Verne Knight's faith in a vid show or other highly public forum. |
6 |
34 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
34 |
Continued as Believer (Mainstream Believer). |
7 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |