Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
22 |
Caught cheating in some fashion, advancing Vernie Buckman's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
1 |
22 |
A rival researcher blackens Vernie Buckman's name or steals Vernie Buckman's research. Gain a Rival. |
1 |
22 |
Gain an Enemy |
2 |
22 |
Voluntarily left Scientist |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Offered job by a patron. Now owe him a favor. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
A sudden war destroys Vernie Buckman's trade routes and contacts, forcing Vernie Buckman to flee that region of space. |
4 |
34 |
Gain rebels as Enemy |
5 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
37 |
Vernie Buckman is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |