Henchman Walker Atkins  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 38 M 5 (-1) 10 (1) 5 (-1) 10 (1) 6 (0) 4 (-1)5A5A64
Graceful fingers, Resilient, Nuisance
 
Skills
Admin 0
Animals (Training) 1
Broker 0
Diplomat 1
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Gambler 1
Gun Combat 0
Gunner (Ortillery) 1
Gunner (Screen) 1
Medic 0
Persuade 1
Profession (Sports) 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 23
Scout Explorer 01
Rogue Pirate Henchman11
 
Name Type Affinity Enmity Power Influence Species
Arthur Hennessy Rival 0 2 3 3 Darmine (M/32)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 21 Risk Walker Atkins's fortune on a possibility lucrative deal and win.
1 22 Forced to continue current assignment.
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 26 Promoted to Merchant (Free Trader) rank 2.
3 26 Continued as Merchant (Free Trader).
3 29 Lost eye or limb.
4 29 Became a Scout (Explorer).
4 32 Walker Atkins inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5 32 Became a Rogue (Pirate) with the new title Lackey.
5 35 Involved in the planning of an impressive heist.
5 36 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
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