Agent Walker Learmonth  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 38 M 4 (-1) 2 (-2) 8 (0) 7 (0) 7 (0) 3 (-1)428773
Self-blaming, Volatile, Draconian
 
Skills
Animals 0
Art (Creative) 0
Deception 1
Drive (Hovercraft) 1
Flyer 0
Gun Combat 0
Investigate 1
Recon 0
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Drifter Wanderer 13
Agent Corporate Agent Agent11
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 19 Rewarded for a successful mission.
2 22 Voluntarily left Law Enforcement
2 22 Failed to qualify for Star Marine (Marine).
2 22 Became a Drifter (Wanderer).
2 24 Attacked by enemies that Walker Learmonth easily defeat.
2 24 Gain Enemy if Walker Learmonth don't already have one.
3 26 Continued as Drifter (Wanderer).
3 28 Find an Alien Artifact.
3 30 Promoted to Drifter (Wanderer) rank 1.
4 30 Continued as Drifter (Wanderer).
4 33 Walker Learmonth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 33 Switched to Agent (Corporate Agent).
5 36 Advanced training in a specialist field.
5 37 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
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