Walker Sims  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 38 M 6 (0) 4 (-1) 7 (0) 4 (-1) 10 (1) 7 (0)6474A7
Brutish
 
Skills
Art (Performing) 0
Athletics 0
Broker 0
Drive 0
Electronics 0
Mechanic 2
Medic 0
Melee 0
Persuade 0
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman11
Scout Courier 02
Drifter Barbarian 01
Citizen Corporate 01
Drifter Wanderer 01
 
Name Type Affinity Enmity Power Influence Species
Theo Jenkins Contact 1 0 3 0 Luriani (M/16)
Theo Jenkins is missing under suspicious circumstances.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Make an unexpected connection outside Walker Sims's normal circles. Gain a Contact.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Voluntarily left Merchant Marine
2 22 Became a Scout (Courier).
2 24 Walker Sims spend a great deal of time on the fringes of Charted Space.
2 24 Severely injured. Fully recovered. Owe 25,000 for medical bills.
3 26 Continued as Scout (Courier).
3 30 Walker Sims have no idea what happened to Walker Sims – they found Walker Sims's ship drifting on the fringes of friendly space.
4 30 Became a Drifter (Barbarian).
4 31 Walker Sims do not know what happened to Walker Sims. There is a gap in Walker Sims's memory.
5 31 Became a Citizen (Corporate).
5 34 A revolution, attack or other unusual event throws Walker Sims's life into chaos, forcing Walker Sims to leave the planet.
6 34 Switched to Drifter (Wanderer).
6 35 Find valuable salvage.
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