Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Webster Fletcher do not know what happened to Webster Fletcher. There is a gap in Webster Fletcher's memory. |
2 |
19 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
22 |
Became a Scout (Courier). |
3 |
26 |
Perform an exemplary service for the scouts. |
3 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
26 |
Continued as Scout (Courier). |
4 |
30 |
When dealing with an alien race, Webster Fletcher have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
30 |
Forced to muster out. |
5 |
30 |
Failed to qualify for Journalist (Entertainer). |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
34 |
Spend time with an alien race. Gain a contact. |
5 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
37 |
Attacked by enemies that Webster Fletcher easily defeat. |
6 |
37 |
Gain Enemy if Webster Fletcher don't already have one. |
6 |
38 |
Promoted to Drifter (Scavenger) rank 2. |