Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Wheeler Morrison's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wheeler Morrison fail to help. Gain an Enemy. |
1 |
20 |
Scarred. Owe 2,500 for medical bills. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Wheeler Morrison's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wheeler Morrison fail to help. Gain an Enemy. |
2 |
26 |
Wheeler Morrison have no idea what happened to Wheeler Morrison – they found Wheeler Morrison's ship drifting on the fringes of friendly space. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Wheeler Morrison have no idea what happened to Wheeler Morrison – they found Wheeler Morrison's ship drifting on the fringes of friendly space. |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
30 |
Attacked by enemies and injured. |
4 |
30 |
Severely injured. Owe 20,000 for medical bills. |
4 |
30 |
Gain Enemy if Wheeler Morrison don't already have one. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
34 |
Spend time with an alien race. Gain a contact. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |