Settler Wilford Hunt  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 38 M 3 (-1) 11 (1) 5 (-1) 10 (1) 10 (1) 8 (0)3B5AA8
Capricious, Capable, Domineering
 
Skills
Admin 0
Art (Creative/Exotic Media) 1
Athletics 0
Deception 1
Diplomat 0
Drive (Hovercraft) 1
Flyer (Airship) 1
Flyer (Rotor) 1
Gambler 1
Gun Combat 0
Gunner 0
Mechanic 1
Persuade 1
Pilot (Small Craft) 1
Recon 1
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Able Spacehand11
Scholar Field Researcher 01
Citizen Colonist Settler23
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 21 Wilford Hunt join a gambling circle on board.
1 22 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
2 22 Voluntarily left Flight
2 22 Became a Scholar (Field Researcher).
2 26 Entangled in a bureaucratic or legal morass that distracts Wilford Hunt from Wilford Hunt's work.
3 26 Voluntarily left Field Researcher
3 26 Became a Citizen (Colonist).
3 29 Wilford Hunt learn something Wilford Hunt should not have – a corporate secret, a political scandal – which Wilford Hunt can profit from illegally.
3 30 Promoted to Citizen (Colonist) rank 1.
4 30 Continued as Citizen (Colonist).
4 34 Spent time maintaining and using heavy vehicles.
5 34 Continued as Citizen (Colonist).
5 37 Wilford Hunt rise to a position of power in Wilford Hunt's colony or corporation.
5 38 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
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