Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
22 |
Wilmer Fabble is ordered to take part in a black ops mission that goes against Wilmer Fabble's conscience. Gain the lone survivor as an Enemy. |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Betrayed by a friend. One of Wilmer Fabble's Contacts or Allies betrays Wilmer Fabble, ending Wilmer Fabble's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Entertainer (Journalist). |
3 |
25 |
Expose or are involved in a scandal of some sort. |
4 |
25 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
26 |
Opponents of Wilmer Fabble's belief system ambush Wilmer Fabble. |
4 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
26 |
Switched to Drifter (Scavenger). |
5 |
30 |
Wilmer Fabble do not know what happened to Wilmer Fabble. There is a gap in Wilmer Fabble's memory. |
6 |
30 |
Returned to Believer (Holy Warrior). |
6 |
33 |
Opponents of Wilmer Fabble's belief system ambush Wilmer Fabble. |
6 |
33 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
7 |
33 |
Switched to Drifter (Wanderer). |
7 |
36 |
Find valuable salvage. |
7 |
37 |
Promoted to Drifter (Wanderer) rank 1. |