Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
A revolution, attack or other unusual event throws Wilmer Fillanes's life into chaos, forcing Wilmer Fillanes to leave the planet. |
3 |
24 |
Became a Agent (Corporate Agent). |
3 |
26 |
Wilmer Fillanes's work ends up coming home with Wilmer Fillanes, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
26 |
Became a Noble (Administrator) with the new title Assistant. |
4 |
30 |
Inherit a gift from a rich relative. |
5 |
30 |
Continued as Noble (Administrator). |
5 |
33 |
Refused a challenge to a duel for Wilmer Fillanes's honour and standing. |
5 |
34 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
6 |
34 |
Continued as Noble (Administrator). |
6 |
37 |
Become deeply involved in politics on Wilmer Fillanes's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
38 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |