Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Voluntarily left Free Trader |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
30 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Failed to qualify for Courier (Scout). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
31 |
Lost eye or limb. Owe 2,500 for medical bills. |
5 |
31 |
Returned to Merchant (Free Trader). |
5 |
34 |
Imperial trade restrictions force Wilton Lee out of business. |
6 |
34 |
Failed to qualify for Colonist (Citizen). |
6 |
34 |
Returned to Drifter (Barbarian). |
6 |
37 |
Wilton Lee run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
38 |
Promoted to Drifter (Barbarian) rank 1. |