Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Betrayed by a friend. One of Winston Bluit's Contacts or Allies betrays Winston Bluit, ending Winston Bluit's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Failed to qualify for Field Researcher (Scholar). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
3 |
23 |
Failed to qualify for Free Trader (Merchant). |
3 |
23 |
Switched to Drifter (Barbarian). |
3 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
28 |
Severely injured. Owe 5,000 for medical bills. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
35 |
Forced to muster out. |