Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Yiyil Layeye's scout ship is one of the first on the scene to rescue the survivors of a disaster but Yiyil Layeye fail to help. Gain an Enemy. |
1 |
20 |
Psychologically damaged by Yiyil Layeye's time in the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Spend several years jumping from world to world in Yiyil Layeye's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Yiyil Layeye survey an alien world. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
32 |
Betrayed by a friend. One of Yiyil Layeye's Contacts or Allies betrays Yiyil Layeye, ending Yiyil Layeye's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Failed to qualify for Journalist (Entertainer). |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
36 |
Encounter a Psionic institute. |
5 |
36 |
Tested for psionic powers |