Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Ada Learmonth's work ends up coming home with Ada Learmonth, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
22 |
Ada Learmonth's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
22 |
Failed to qualify for Scientist (Scholar). |
3 |
22 |
Became a Drifter (Wanderer). |
3 |
23 |
Find Ancient Technology. |
3 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
26 |
Voluntarily left Wanderer |
4 |
26 |
Became a Army (Cavalry) with the new title Private. |
4 |
29 |
Surrounded and outnumbered by the enemy, Ada Learmonth hold out until relief arrives. |
4 |
30 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
30 |
Continued as Army (Cavalry). |
5 |
34 |
Assigned to an urbanised planet torn by war. |
5 |
34 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
6 |
34 |
Continued as Army (Cavalry). |
6 |
36 |
Thrown into a brutal ground war |
6 |
36 |
Injured. Fully recovered. |
6 |
38 |
Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant. |